World of Demons Review – A Cut Above
Yokai Guy
By Jason Fanelli on
Developer Platinum Games’ fashion is immediately recognizable–flashy, fast-paced motion that oozes with persona and aptitude. World of Demons brings that signature fashion to Apple Arcade, providing you with management of a samurai named Onimaru and thrusting you into, nicely, a world of demons. That profitable Platinum method interprets nicely to iOS units, with easy contact controls and fast motion that appears and feels nice on the smaller display screen. There are some points mendacity underneath–mostly within the digicam system–but these issues aren’t sufficient to derail this in any other case stable motion expertise.
World of Demons follows Onimaru, a lone samurai preventing towards a military of vicious demons referred to as yokai. Our hero is constructing a military of his personal, nevertheless, as each enemy he defeats will be part of him within the battle towards the sport’s predominant antagonist, the demon king Shuten Doji. Onimaru himself controls precisely like a Platinum Games protagonist, deftly operating round levels whereas slashing together with his huge katana. Consecutive presses on the assault button will lead to fashionable combos, with higher rewards given for larger combos on the finish of a skirmish. Holding down the button will sluggish assaults down, making strikes extra highly effective however making you weak to enemy counterattacks.
The yokai Onimaru battle is available in all sizes and styles, from small bean farmers to huge pink blobs, every with its personal assault talents. Each yokai is assigned a shade (purple, blue, or inexperienced), with every shade having strengths and weaknesses over the opposite in a rock-paper-scissors system. Defeating a yokai provides it to your assortment, and earlier than every chapter you’ll equip two yokai for the next mission. Other yokai defeated in the course of the chapter are added to a “deck” and disappear after one use.
Allowing you to have two yokai you may at all times rely on, whereas additionally including extra all through a mission, creates a dynamic battle system that basically shines. Paying consideration to every enemy’s well being bar and attacking with corresponding yokai provides a layer of complexity to every battle that feels pure and enjoyable, making the yokai extra than simply glorified summons. You’ll by no means know which yokai you may encounter in a mission, however the rock-paper-scissors factor mitigates any detriments brought on by that instability.
Mixing Onimaru’s sword assaults in with the supporting yokai provides you loads of choices in fight, encouraging strategizing earlier than each enemy. Boss fights specifically require this method, as you might want to gauge when you may swap from fast sword strikes to the extra highly effective blows whereas additionally utilizing yokai to inflict extra injury. It’s quick and it is frantic, however most significantly, it is a number of enjoyable, emulating that signature Platinum Games fashion impressively nicely.
It’s not an ideal translation nevertheless, as I discovered one main annoyance throughout my run with the sport: the digicam. As World of Demons makes use of a touchscreen management scheme, character motion and digicam motion are assigned to the display screen itself. The left half of the display screen controls character motion, whereas the appropriate controls digicam motion. The drawback with that is the digicam half of the display screen is obstructed by the remainder of the contact controls, providing you with solely half the quantity of display screen for digicam motion that you’ve for transferring Onimaru. This makes the digicam awkward and complicated each out and in of battle. An auto-targeting system tries to counter this by zeroing in whichever enemy you are attacking. This works to some extent, however the digicam is well probably the most irritating half of what’s in any other case a stable recreation.
World of Demons seems to be great, with each stage trying prefer it was taken straight from a ukiyo-e wooden print (most paying homage to a recreation like Okami). Each space jumps off the display screen with shade and wonder, and even darker levels function persona, with blue waves crashing within the background or swelling darkish clouds blocking your path within the distance.
You’ll have the chance to soak up the sights, too, as the sport encourages checking each nook and cranny for objects and loot. Each map is split into sections, with every part that includes a sure variety of battles to battle and treasure to search out. Once every thing in a piece is accomplished it can flip gold in your map with a purple “Complete!” stamp, letting you realize there’s nothing left to search out.
This map format does result in one minor criticism, nevertheless; missions can generally really feel repetitive, with the sport’s solely selection being discovered within the yokai that seem throughout battles. When you begin a mission, you may see a purple cloud marking your first battle level. You’ll method the cloud, and a dramatic two-second pause happens earlier than yokai seem. You’ll battle the yokai and a statistics display screen pops as much as offer you a grade for the battle. Once that goes away you may proceed to the subsequent level, and rinse and repeat till the ultimate battle of the chapter. There’s some exploration thrown in, however the bulk of every chapter follows this very same construction, and after a number of prolonged gameplay classes, it begins to really feel just a little stale.
One function that I actually recognize is the benefit during which World of Demons means that you can get again into the sport in between play classes. Say you are attempting to discover an space however your consideration is pulled elsewhere, forcing you to shut the sport and give up enjoying. When you load again up you may be within the actual spot the place you left off, and the map will even pop onto the display screen to remind you what you’ve got explored to date. Being capable of belief this recreation to take me proper again the place I left off is a large aid, and one thing I want extra cellular video games would do with such precision.
World of Demons proves that Platinum Games’ trademark motion can flourish on small telephone screens. The yokai mechanics are well applied, whereas boss battles are intense and rife with adrenaline. The digicam points might be annoying, however they are not sufficient to smash the thrilling expertise onscreen. A Platinum Games title working nicely on iOS feels like a protracted shot, however World of Demons will not be solely a enjoyable cellular motion recreation, however a stable title no matter what platform it is on.
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